Difference between revisions of "List of Character Packages"

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(Created page with "List of Character Packages for Much Abides ==Rose Scion [Assessed Value: 32 points]== • Background: You are the senior child of Corwin currently serving in Amber. • Item:...")
 
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==Rose Scion [Assessed Value: 32 points]==
 
==Rose Scion [Assessed Value: 32 points]==
Background: You are the senior child of Corwin currently serving in Amber.
+
* Background: You are the senior child of Corwin currently serving in Amber.
Item: Grayswandir – Primal Damage sword [16]; Rack and Use Spells [4]
+
* Item: Grayswandir – Primal Damage sword [16]; Rack and Use Spells [4]
Ally: Lord Rein [1] – the equivalent of a rock star and trend-setter in Amber
+
* Ally: Lord Rein [1] – the equivalent of a rock star and trend-setter in Amber
Secret
+
* Secret
Secret
+
* Secret
 
==Red-Head [Assessed Value: 30 points]==
 
==Red-Head [Assessed Value: 30 points]==
Background: You are the grandchild of Oberon and Clarissa.
+
* Background: You are the grandchild of Oberon and Clarissa.
Item: Psychokinetic Projector: A device that fits on your hand and which, at your mental command, can emit a cone of kinetic force powered by your psyche. The physical strength of this force is equal to your Psyche out to twenty-five feet and drops off precipitously thereafter. The cone can be sustained based on your Endurance. [10] The projector is also invulnerable to conventional weapons. [4]
+
* Item: Psychokinetic Projector: A device that fits on your hand and which, at your mental command, can emit a cone of kinetic force powered by your psyche. The physical strength of this force is equal to your Psyche out to twenty-five feet and drops off precipitously thereafter. The cone can be sustained based on your Endurance. [10] The projector is also invulnerable to conventional weapons. [4]
Item: Trump Deck of up to a dozen (person) trumps that you found. [2]
+
* Item: Trump Deck of up to a dozen (person) trumps that you found. [2]
Power: Five-point discount on Pattern, or Pattern Affinity if the character buys Pattern [5]

+
* Power: Five-point discount on Pattern, or Pattern Affinity if the character buys Pattern [5]

 
Pattern Affinity
This ability confers a greater understanding of the principles of the Pattern, providing an intuitive understanding of its nature. This ability is above and beyond the ability of a Pattern Master to perceive the Eidolon.
 
Pattern Affinity
This ability confers a greater understanding of the principles of the Pattern, providing an intuitive understanding of its nature. This ability is above and beyond the ability of a Pattern Master to perceive the Eidolon.
Ally: Castle Amber Head Librarian [1]
+
* Ally: Castle Amber Head Librarian [1]
Secret
+
* Secret
Secret
+
* Secret
Secret
+
* Secret
 
==Soldier/Sailor [Assessed Value: 27 points]==
 
==Soldier/Sailor [Assessed Value: 27 points]==
Background: You are a commissioned officer in one of Amber’s armed services – a Post-Captain in the Navy; a Colonel in the Home Guard, Expeditionary Forces, or Marines; or a Lt. Colonel in Special Forces.
+
* Background: You are a commissioned officer in one of Amber’s armed services – a Post-Captain in the Navy; a Colonel in the Home Guard, Expeditionary Forces, or Marines; or a Lt. Colonel in Special Forces.
Dress uniform saber – Double Damage Weapon [2]; Extra Hard [1]
+
* Dress uniform saber – Double Damage Weapon [2]; Extra Hard [1]
Company or Ship Command ( Troops: Superior Stamina [1], Combat Reflexes [2], Psychic Resistance [1], Horde [*3] ) [12]
+
* Company or Ship Command ( Troops: Superior Stamina [1], Combat Reflexes [2], Psychic Resistance [1], Horde [*3] ) [12]
CAR-15 Assault Carbine, with access to Amber-firing gunpowder – Double Damage Weapon [2]; Alters Shadow stuff to work [1]
+
* CAR-15 Assault Carbine, with access to Amber-firing gunpowder – Double Damage Weapon [2]; Alters Shadow stuff to work [1]
Secret
+
* Secret
Secret
+
* Secret
Secret
+
* Secret
 
==Diplomat [Assessed Value: 24 points]==
 
==Diplomat [Assessed Value: 24 points]==
Background: You are a fully accredited diplomatic envoy in Amber’s foreign service.
+
* Background: You are a fully accredited diplomatic envoy in Amber’s foreign service.
Ally: Foreign Minister [1]
+
* Ally: Foreign Minister [1]
Ally: Special Forces Commander [2]
+
* Ally: Special Forces Commander [2]
Ally: Golden Circle Foreign Minister [1]
+
* Ally: Golden Circle Foreign Minister [1]
Ally: Another Golden Circle Foreign Minister [1]
+
* Ally: Another Golden Circle Foreign Minister [1]
GM-Defined Golden Circle Shadow [2]
+
* GM-Defined Golden Circle Shadow [2]
Item: Weapon: Smallsword (Double Damage [2], Cantrip: Flare [1])
+
Item: Weapon: Smallsword (Double Damage [2], Cantrip: Flare [1])
Secret
+
* Secret
Secret
+
* Secret
Secret
+
* Secret
Secret
+
* Secret
Secret
+
* Secret
 
==Provocateur [Assessed Value: 20 points]==
 
==Provocateur [Assessed Value: 20 points]==
Background: You are a clandestine operative of Amber’s foreign service, in addition to whatever else you may be.
+
* Background: You are a clandestine operative of Amber’s foreign service, in addition to whatever else you may be.
Ally: Old John [1]
+
* Ally: Old John [1]
Secret
+
* Secret
Secret
+
* Secret
Secret
+
* Secret
Secret
+
* Secret
 
==Magician [Assessed Value: 18 points]==
 
==Magician [Assessed Value: 18 points]==
Reputation: You are known to be a skilled practitioner of the magical arts
+
* Reputation: You are known to be a skilled practitioner of the magical arts
Item: Wand (Rack and Use Spells plus Spell Processor [8], Power Word (Magic Negation) [1]) [5]
+
* Item: Wand (Rack and Use Spells plus Spell Processor [8], Power Word (Magic Negation) [1]) [5]
Power: Five point discount on Sorcery or add Combine Spells if character purchases Sorcery [5]
+
* Power: Five point discount on Sorcery or add Combine Spells if character purchases Sorcery [5]
 
Combine Spells
Character may combine different basic spells in conditional manners or chain/cascade effects. A sorcerer might combine Mind Touch and Bolt to create a magic link and then pout molten metal into the target’s skull for example. A combined spell takes as long to cast as both component spells combined. Requires Sorcery.
 
Combine Spells
Character may combine different basic spells in conditional manners or chain/cascade effects. A sorcerer might combine Mind Touch and Bolt to create a magic link and then pout molten metal into the target’s skull for example. A combined spell takes as long to cast as both component spells combined. Requires Sorcery.
Secret
+
* Secret
Secret
+
* Secret
Secret
+
* Secret
 
==Warrior [Assessed Value: 16 points]==
 
==Warrior [Assessed Value: 16 points]==
Reputation: You are a warrior of some repute, even among Amberites.
+
* Reputation: You are a warrior of some repute, even among Amberites.
Item: Destructive Force Weapon (You choose type of weapon subject to GM approval) [8]
+
* Item: Destructive Force Weapon (You choose type of weapon subject to GM approval) [8]
Item: Invulnerable Armor [4]
+
* Item: Invulnerable Armor [4]
Creature: Sidekick you define (Danger Sense [2]; Psychic Resistance [1]; Combat Reflexes [1])
+
* Creature: Sidekick you define (Danger Sense [2]; Psychic Resistance [1]; Combat Reflexes [1])
 
==Courtier [Assessed Value: 14 points]==
 
==Courtier [Assessed Value: 14 points]==
Reputation: You are known to be a “mover and shaker” familiar with the workings of Amber’s royal court.
+
* Reputation: You are known to be a “mover and shaker” familiar with the workings of Amber’s royal court.
Ally: King’s private secretary [1]
+
* Ally: King’s private secretary [1]
Ally: Castle Amber steward [1]
+
* Ally: Castle Amber steward [1]
Creature: Secretary (Assistant!) (Psychic Sensitivity [1], Psychic Resistance [1], Trump of you [1], Combat Mastery [4])
+
* Creature: Secretary (Assistant!) (Psychic Sensitivity [1], Psychic Resistance [1], Trump of you [1], Combat Mastery [4])
Secret
+
* Secret
Secret
+
* Secret
Secret
+
* Secret
 
==Traveler [Assessed Value: 12 points]==
 
==Traveler [Assessed Value: 12 points]==
Background: You have traveled deep into Shadow and have encountered strange things beyond the experience of many Amberites
+
* Background: You have traveled deep into Shadow and have encountered strange things beyond the experience of many Amberites
Access to a GM-Defined Primal Shadow [4]
+
* Access to a GM-Defined Primal Shadow [4]
Trump of Primal Shadow [1]
+
* Trump of Primal Shadow [1]
Secret
+
* Secret
Secret
+
* Secret

Revision as of 04:25, 26 January 2015

List of Character Packages for Much Abides

Rose Scion [Assessed Value: 32 points]

  • Background: You are the senior child of Corwin currently serving in Amber.
  • Item: Grayswandir – Primal Damage sword [16]; Rack and Use Spells [4]
  • Ally: Lord Rein [1] – the equivalent of a rock star and trend-setter in Amber
  • Secret
  • Secret

Red-Head [Assessed Value: 30 points]

  • Background: You are the grandchild of Oberon and Clarissa.
  • Item: Psychokinetic Projector: A device that fits on your hand and which, at your mental command, can emit a cone of kinetic force powered by your psyche. The physical strength of this force is equal to your Psyche out to twenty-five feet and drops off precipitously thereafter. The cone can be sustained based on your Endurance. [10] The projector is also invulnerable to conventional weapons. [4]
  • Item: Trump Deck of up to a dozen (person) trumps that you found. [2]
  • Power: Five-point discount on Pattern, or Pattern Affinity if the character buys Pattern [5]


Pattern Affinity
This ability confers a greater understanding of the principles of the Pattern, providing an intuitive understanding of its nature. This ability is above and beyond the ability of a Pattern Master to perceive the Eidolon.

  • Ally: Castle Amber Head Librarian [1]
  • Secret
  • Secret
  • Secret

Soldier/Sailor [Assessed Value: 27 points]

  • Background: You are a commissioned officer in one of Amber’s armed services – a Post-Captain in the Navy; a Colonel in the Home Guard, Expeditionary Forces, or Marines; or a Lt. Colonel in Special Forces.
  • Dress uniform saber – Double Damage Weapon [2]; Extra Hard [1]
  • Company or Ship Command ( Troops: Superior Stamina [1], Combat Reflexes [2], Psychic Resistance [1], Horde [*3] ) [12]
  • CAR-15 Assault Carbine, with access to Amber-firing gunpowder – Double Damage Weapon [2]; Alters Shadow stuff to work [1]
  • Secret
  • Secret
  • Secret

Diplomat [Assessed Value: 24 points]

  • Background: You are a fully accredited diplomatic envoy in Amber’s foreign service.
  • Ally: Foreign Minister [1]
  • Ally: Special Forces Commander [2]
  • Ally: Golden Circle Foreign Minister [1]
  • Ally: Another Golden Circle Foreign Minister [1]
  • GM-Defined Golden Circle Shadow [2]

Item: Weapon: Smallsword (Double Damage [2], Cantrip: Flare [1])

  • Secret
  • Secret
  • Secret
  • Secret
  • Secret

Provocateur [Assessed Value: 20 points]

  • Background: You are a clandestine operative of Amber’s foreign service, in addition to whatever else you may be.
  • Ally: Old John [1]
  • Secret
  • Secret
  • Secret
  • Secret

Magician [Assessed Value: 18 points]

  • Reputation: You are known to be a skilled practitioner of the magical arts
  • Item: Wand (Rack and Use Spells plus Spell Processor [8], Power Word (Magic Negation) [1]) [5]
  • Power: Five point discount on Sorcery or add Combine Spells if character purchases Sorcery [5]

Combine Spells
Character may combine different basic spells in conditional manners or chain/cascade effects. A sorcerer might combine Mind Touch and Bolt to create a magic link and then pout molten metal into the target’s skull for example. A combined spell takes as long to cast as both component spells combined. Requires Sorcery.

  • Secret
  • Secret
  • Secret

Warrior [Assessed Value: 16 points]

  • Reputation: You are a warrior of some repute, even among Amberites.
  • Item: Destructive Force Weapon (You choose type of weapon subject to GM approval) [8]
  • Item: Invulnerable Armor [4]
  • Creature: Sidekick you define (Danger Sense [2]; Psychic Resistance [1]; Combat Reflexes [1])

Courtier [Assessed Value: 14 points]

  • Reputation: You are known to be a “mover and shaker” familiar with the workings of Amber’s royal court.
  • Ally: King’s private secretary [1]
  • Ally: Castle Amber steward [1]
  • Creature: Secretary (Assistant!) (Psychic Sensitivity [1], Psychic Resistance [1], Trump of you [1], Combat Mastery [4])
  • Secret
  • Secret
  • Secret

Traveler [Assessed Value: 12 points]

  • Background: You have traveled deep into Shadow and have encountered strange things beyond the experience of many Amberites
  • Access to a GM-Defined Primal Shadow [4]
  • Trump of Primal Shadow [1]
  • Secret
  • Secret