List of Character Packages

From Brannan.JP Amber Wiki
Revision as of 04:21, 26 January 2015 by JP Brannan (talk | contribs) (Created page with "List of Character Packages for Much Abides ==Rose Scion [Assessed Value: 32 points]== • Background: You are the senior child of Corwin currently serving in Amber. • Item:...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

List of Character Packages for Much Abides

Rose Scion [Assessed Value: 32 points]

• Background: You are the senior child of Corwin currently serving in Amber. • Item: Grayswandir – Primal Damage sword [16]; Rack and Use Spells [4] • Ally: Lord Rein [1] – the equivalent of a rock star and trend-setter in Amber • Secret • Secret

Red-Head [Assessed Value: 30 points]

• Background: You are the grandchild of Oberon and Clarissa. • Item: Psychokinetic Projector: A device that fits on your hand and which, at your mental command, can emit a cone of kinetic force powered by your psyche. The physical strength of this force is equal to your Psyche out to twenty-five feet and drops off precipitously thereafter. The cone can be sustained based on your Endurance. [10] The projector is also invulnerable to conventional weapons. [4] • Item: Trump Deck of up to a dozen (person) trumps that you found. [2] • Power: Five-point discount on Pattern, or Pattern Affinity if the character buys Pattern [5]
 Pattern Affinity
This ability confers a greater understanding of the principles of the Pattern, providing an intuitive understanding of its nature. This ability is above and beyond the ability of a Pattern Master to perceive the Eidolon. • Ally: Castle Amber Head Librarian [1] • Secret • Secret • Secret

Soldier/Sailor [Assessed Value: 27 points]

• Background: You are a commissioned officer in one of Amber’s armed services – a Post-Captain in the Navy; a Colonel in the Home Guard, Expeditionary Forces, or Marines; or a Lt. Colonel in Special Forces. • Dress uniform saber – Double Damage Weapon [2]; Extra Hard [1] • Company or Ship Command ( Troops: Superior Stamina [1], Combat Reflexes [2], Psychic Resistance [1], Horde [*3] ) [12] • CAR-15 Assault Carbine, with access to Amber-firing gunpowder – Double Damage Weapon [2]; Alters Shadow stuff to work [1] • Secret • Secret • Secret

Diplomat [Assessed Value: 24 points]

• Background: You are a fully accredited diplomatic envoy in Amber’s foreign service. • Ally: Foreign Minister [1] • Ally: Special Forces Commander [2] • Ally: Golden Circle Foreign Minister [1] • Ally: Another Golden Circle Foreign Minister [1] • GM-Defined Golden Circle Shadow [2] • Item: Weapon: Smallsword (Double Damage [2], Cantrip: Flare [1]) • Secret • Secret • Secret • Secret • Secret

Provocateur [Assessed Value: 20 points]

• Background: You are a clandestine operative of Amber’s foreign service, in addition to whatever else you may be. • Ally: Old John [1] • Secret • Secret • Secret • Secret

Magician [Assessed Value: 18 points]

• Reputation: You are known to be a skilled practitioner of the magical arts • Item: Wand (Rack and Use Spells plus Spell Processor [8], Power Word (Magic Negation) [1]) [5] • Power: Five point discount on Sorcery or add Combine Spells if character purchases Sorcery [5] Combine Spells
Character may combine different basic spells in conditional manners or chain/cascade effects. A sorcerer might combine Mind Touch and Bolt to create a magic link and then pout molten metal into the target’s skull for example. A combined spell takes as long to cast as both component spells combined. Requires Sorcery. • Secret • Secret • Secret

Warrior [Assessed Value: 16 points]

• Reputation: You are a warrior of some repute, even among Amberites. • Item: Destructive Force Weapon (You choose type of weapon subject to GM approval) [8] • Item: Invulnerable Armor [4] • Creature: Sidekick you define (Danger Sense [2]; Psychic Resistance [1]; Combat Reflexes [1])

Courtier [Assessed Value: 14 points]

• Reputation: You are known to be a “mover and shaker” familiar with the workings of Amber’s royal court. • Ally: King’s private secretary [1] • Ally: Castle Amber steward [1] • Creature: Secretary (Assistant!) (Psychic Sensitivity [1], Psychic Resistance [1], Trump of you [1], Combat Mastery [4]) • Secret • Secret • Secret

Traveler [Assessed Value: 12 points]

• Background: You have traveled deep into Shadow and have encountered strange things beyond the experience of many Amberites • Access to a GM-Defined Primal Shadow [4] • Trump of Primal Shadow [1] • Secret • Secret