Difference between revisions of "Infinite Amber"
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** [[Paris|Paris, Realm of Trouble]] | ** [[Paris|Paris, Realm of Trouble]] | ||
** Opal | ** Opal | ||
− | ** [[Pearl]] | + | ** [[Pearl]], Where Oberon used the Strength of Leviathan to fight the War of Uncreation. |
− | ** Diamond | + | ** [[Diamond]], The Pure Realm of the Phoenix |
− | ** Aquamarine, conquered by Jet | + | ** Aquamarine, <s>conquered by Jet</s> Liberated by Amber at Ambercon (US) game session April 2019 |
− | ** Amethyst, conquered by Jet | + | ** [[Amethyst]], Realm of Eternal Glory, Tamers of the Pegasus, Now conquered by Jet |
** Topaz | ** Topaz | ||
+ | |||
+ | (this text is a test) |
Latest revision as of 17:56, 13 April 2019
Infinite Amber is a serial game that I've run at various conventions. It uses a custom game setting designed to allow for a wider range of character conflicts and abilities. The setting is an expansion of the classic Amber setting. As with most of my convention games, it borrows ideas liberally from other Amber community games and discussions.
Over the life of the series, many player characters and npcs have expanded the setting.
- The Realms
- Jet, Dark Realm of the Basilisk
- Emerald, the Chimera's Realm of Madness and Magic
- Lapis
- Electrum, the Realm of the Seraph, reborn as the Realm of the Kitten
- Ruby, Bloody Realm of the Ki-rin
- Amber, Realm of the Unicorn
- Paris, Realm of Trouble
- Opal
- Pearl, Where Oberon used the Strength of Leviathan to fight the War of Uncreation.
- Diamond, The Pure Realm of the Phoenix
- Aquamarine,
conquered by JetLiberated by Amber at Ambercon (US) game session April 2019 - Amethyst, Realm of Eternal Glory, Tamers of the Pegasus, Now conquered by Jet
- Topaz
(this text is a test)